Reply to Re: Bookshelf
If you don't have an account, just leave the password field blank.
Uhhh... me again. Hey, I warned you I will write often. This time, touch procedure is bugging me. In original Dink, there is an (invisible) desk blocking the path until story reaches 5 or something. I'm trying to make the same, except it should work for the rest of the game.
In a property page, I've set values like this:
Type: invisible
Nohit
touch damage -1
script attached:
In a property page, I've set values like this:
Type: invisible
Nohit
touch damage -1
script attached:
void touch(void) { sp_touch_damage(¤t_sprite, 0); move_stop(1,8,290,1); say("The door is jammed! Guess I'll need to find another way out.", 1); sp_touch_damage(¤t_sprite, -1); }