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August 10th 2012, 06:39 AM
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Kyle
Peasant He/Him Belgium
 
Which you shall get, you just need the right people posting

Okay, so I'm pretty interested in your concept. I think a romp doesn't need any sidequests though. The short time you have to bring a story shouldn't be split up due to time spent creating sidequests. For a quest it's fine to have a few, but I wouldn't go overboard.

Having something cool on each screen would definitely bring a sense of wonder each time you zone, but if it's going to be gimmicky for the sake of having something and it's eating away at the time you could have spent on other features it might be the greatest idea. I'd say every 2 or 3 screens!