Reply to Re: Anybody still use dinkedit?
If you don't have an account, just leave the password field blank.
My last attempt to make a d-mod was a combination of the two. Adding tiles and working across multiple screens was easier in WDE, but I really missed the keyboard controls from dinkedit, and picking out corners still seemed easier.
Bugs in both of them also kept trying to ruin the module, which was why I kept switching. I should check my versions if I try it again.
Bugs in both of them also kept trying to ruin the module, which was why I kept switching. I should check my versions if I try it again.