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June 30th 2003, 07:46 AM
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Paul
Peasant He/Him United States
 
Do ahead and add a sprite replacer if you want. I'm sure it will be alot slicker built into WDE than as a VB program.

I used all three programs on Mayhem and a one thing I missed from DE when I was using WDE was the way DE carries over the addributes of the last sprite you edited when you created a new one. It could lead to some problems too but it was also handy, so I would suggest making it toggalable. Or maybe when you right click a sprite it could give you the option "set as default" which would mean new sprites started with it's attributes. Then you'd also need a "reset default" up on a menu somewhere of course.

Another thing that seems harder in WDE, though it may just come form inexperience with, is possitioning a sprite presicely. The ctrl+arrow key method in DE makes it nice and easy.

Oh, and this is a wierd one, but I sometimes give sprite wierd brains, like 200 or 23, can't do that in WDE.

And of course, get that hard box editor in there!