Reply to Re: a lil help here......
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I think you could either unfreeze the sprite after the last sentence:
say_stop ("last sentence", ¤t_sprite);
wait(100);
unfreeze(¤t_sprite);
return;
}
but you can also use the move or move_stop command:
say_stop ("last sentence", &c_sprite);
move(&c_sprite, 6, 200, 1);
return;
}
But I must add that I started scripting a few months ago and there is probably a million ways to do this some other way.
say_stop ("last sentence", ¤t_sprite);
wait(100);
unfreeze(¤t_sprite);
return;
}
but you can also use the move or move_stop command:
say_stop ("last sentence", &c_sprite);
move(&c_sprite, 6, 200, 1);
return;
}
But I must add that I started scripting a few months ago and there is probably a million ways to do this some other way.