Reply to Re: vision in the game
If you don't have an account, just leave the password field blank.
Or, better yet:
void main(void)
{
if (&story != 2)
return;
force_vision(1);
}
and you still do as he said, attach it to somethng random in the room; doesn't matter what.
void main(void)
{
if (&story != 2)
return;
force_vision(1);
}
and you still do as he said, attach it to somethng random in the room; doesn't matter what.