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Fireball (scroll) script:
The Fireball magic script is copied from the original game since I can't even open .d files.
(ITEM-FB.d)
//sack of grain
void main( void )
{
sp_touch_damage(¤t_sprite, -1);
}
void touch(void)
{
//dink touched this sprite
Playsound(10,22050,0,0,0);
sp_brain_parm(¤t_sprite, 10);
sp_brain(¤t_sprite, 12);
sp_touch_damage(¤t_sprite, 0);
sp_timing(¤t_sprite, 0);
add_magic("item-fb",437, 1);
say("I got the Fireball spell", 1);
//kill this item so it doesn't show up again for this player
int &hold = sp_editor_num(¤t_sprite);
if (&hold != 0)
editor_type(&hold, 1);
}
The Fireball magic script is copied from the original game since I can't even open .d files.
(ITEM-FB.d)






