Reply to Re: Screenlocking/Story
If you don't have an account, just leave the password field blank.
Here's my next script:
It's giving me those stats the moment I enter the screen instead of it only doing it when &story is "2". That kinda screws things up.
void main ( void ) { if (&story == 2) &strength = 55 &defense = 25 say("Woah! I feel beefed up!" ,1); &story = 3; }
It's giving me those stats the moment I enter the screen instead of it only doing it when &story is "2". That kinda screws things up.