Reply to Re: Screenlocking/Story
If you don't have an account, just leave the password field blank.
Here's my next script:
It's giving me those stats the moment I enter the screen instead of it only doing it when &story is "2". That kinda screws things up.
void main ( void )
{
if (&story == 2)
&strength = 55
&defense = 25
say("Woah! I feel beefed up!" ,1);
&story = 3;
}
It's giving me those stats the moment I enter the screen instead of it only doing it when &story is "2". That kinda screws things up.






