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July 29th 2010, 02:45 PM
anon.gif
Absolution
Peasant They/Them
The Dark Lord of the DN. 
Here's my next script:
void main ( void )
{
if (&story == 2)
&strength = 55
&defense = 25
say("Woah! I feel beefed up!" ,1);
&story = 3;
}

It's giving me those stats the moment I enter the screen instead of it only doing it when &story is "2". That kinda screws things up.