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December 13th 2009, 09:00 PM
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I agree with most of that... Especially the dungeons, oh, they sucked so much balls in Oblivion. I'd just walk past most after a while, whereas in Morrowind stumbling upon a cave was something you look forward to.

Magic isn't useless, though, there's just no middle ground. You almost have to pick a spellcaster race/birthsign, have to use alchemy extensively, and switching between weapons and spells is awkward. But magic can be needlessly powerful if you focus on it.