Reply to Re: Intro Graphics
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August 22nd 2009, 05:49 AM

Ms DinkAlot
Wow thanks = that was actually easy to understand - thanks also for the welcome Metatarasal. Just wondering what NOTANIM and hardbox means towards the end of your explanation? Is that the hardness of the sprite and notamim means it stands still like a tree or sommink? And do I have do do something with that?
I also changed a script (wow all by myself!) added to the old man sprite and he says what I want him to (interacts nicely with Dink) but just stands there and no matter what I do the old B$%^ wont move/walk around as well as stop and chat when Dink talks to him... what am I missing?? Do u need something in the script to make him move as well as talk?? Confused cause i pasted someone else's person (minus the script it used yet the reference is still in the sprites properties) and he moves AND says things from the script that isn't even in my dir ... cant see how he does that yet my old fella seems to have altzheimers when it comes to walking.
I also changed a script (wow all by myself!) added to the old man sprite and he says what I want him to (interacts nicely with Dink) but just stands there and no matter what I do the old B$%^ wont move/walk around as well as stop and chat when Dink talks to him... what am I missing?? Do u need something in the script to make him move as well as talk?? Confused cause i pasted someone else's person (minus the script it used yet the reference is still in the sprites properties) and he moves AND says things from the script that isn't even in my dir ... cant see how he does that yet my old fella seems to have altzheimers when it comes to walking.





