Reply to Re: cutscene with several monsters
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Try taking out all the preload_seq lines. I don't know if that'll help, but
1) I think 1.08 doesn't even require you preload sequences, it does it automatically.
EDIT: After reading another page of my DinkC Reference Book, I have more information on preload_seq. This is what it says:
In 1.08+, the game will automatically load any sequences on-the-fly without delay. However, this will cause a slight pause as the game loads the sequences, so you may want to keep using preload_seq in the main procedure of sprites with several animations to prevent this small pause.
So...I would recommend changing the numbers, not take them out ( see 2) )
2) You're preloading sequences boncas other than the purple bonca. If taking them out doesn't work, change the numbers to preload the purple bonca sequences.
I'll modify this post/make a new one if I find more.
1) I think 1.08 doesn't even require you preload sequences, it does it automatically.
EDIT: After reading another page of my DinkC Reference Book, I have more information on preload_seq. This is what it says:
In 1.08+, the game will automatically load any sequences on-the-fly without delay. However, this will cause a slight pause as the game loads the sequences, so you may want to keep using preload_seq in the main procedure of sprites with several animations to prevent this small pause.
So...I would recommend changing the numbers, not take them out ( see 2) )
2) You're preloading sequences boncas other than the purple bonca. If taking them out doesn't work, change the numbers to preload the purple bonca sequences.
I'll modify this post/make a new one if I find more.






