Reply to Re: Help!This can't work!
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There is no big change.I just added some space in it...
void talk(void)
{
if (&story == 0)
{
say_stop("`2Hey.",¤t_sprite);
wait (250);
say_stop("Wow!A talking well!",1);
wait (250);
say_stop("`2What?Haven't you seen a well talked?",¤t_sprite);
wait (250);
say_stop("Ummm...Yes.",1);
wait (250);
say_stop("`2dang£¡",¤t_sprite);
wait (250);
say_stop("...",1);
wait (250);
say_stop("`2There is a stone,hit it.",¤t_sprite);
wait (250);
say_stop("Fine.",1)
&story = 1;
}
if (&story == 1)
{
say_stop("`2Hit it!",¤t_sprite);
}
if (&story == 2)
{
say_stop("`2Well done.",¤t_sprite);
wait (250);
say_stop("<sigh>",1);
&story = 3;
}
if (&story == 3)
{
say_stop("`2Hey.",¤t_sprite);
wait (250);
say_stop("Hey.",1);
}
}
void hit(void)
{
say_stop("`2grrr!",¤t_sprite);
}
void talk(void)
{
if (&story == 0)
{
say_stop("`2Hey.",¤t_sprite);
wait (250);
say_stop("Wow!A talking well!",1);
wait (250);
say_stop("`2What?Haven't you seen a well talked?",¤t_sprite);
wait (250);
say_stop("Ummm...Yes.",1);
wait (250);
say_stop("`2dang£¡",¤t_sprite);
wait (250);
say_stop("...",1);
wait (250);
say_stop("`2There is a stone,hit it.",¤t_sprite);
wait (250);
say_stop("Fine.",1)
&story = 1;
}
if (&story == 1)
{
say_stop("`2Hit it!",¤t_sprite);
}
if (&story == 2)
{
say_stop("`2Well done.",¤t_sprite);
wait (250);
say_stop("<sigh>",1);
&story = 3;
}
if (&story == 3)
{
say_stop("`2Hey.",¤t_sprite);
wait (250);
say_stop("Hey.",1);
}
}
void hit(void)
{
say_stop("`2grrr!",¤t_sprite);
}






