Assistance required: game crash bug
In my new project, Dink reacts to the attacks of certain enemies using the hit() procedure. Everything seems to work the way intended, but I get a weird bug that crashes the game when Dink and the enemy attack each other at the exact same time. This particular enemy has a chance to make Dink Bleed (I've tested with the one other hit effect implemented so far and it doesn't crash.)
If anyone thinks they can help, respond to this post and I can either email the DMOD file or debug.txt. Any help would be greatly appreciated.
If anyone thinks they can help, respond to this post and I can either email the DMOD file or debug.txt. Any help would be greatly appreciated.
I'll take a look if you like: sparrowhawk76 at gmaildotcom








