The Dink Network

Self Creating Maps

April 4th 2008, 07:57 PM
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Endy
Peasant He/Him United States
 
What does everyone think about the smaller terrain objects on a map(grass, flowers, mushrooms) randomly choosing a frame and then displaying it from then on?

I've used it extensively in Hide-n-Seek, to see what it would look like. Works pretty well for wilderness areas, although they need to be placed in "sunny" spots to avoid overlaping shadows.
April 6th 2008, 08:49 PM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
I had this idea while ago too, but dropped it.

Generally, it's a pretty cool feature, but in the end I decided it's best to place scenery objects in places I find logical and pretty, instead of generating them random with the risk things won't look good for some people.
April 7th 2008, 12:01 AM
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Endy
Peasant He/Him United States
 
Alrighty, thanks for the input. I was mainly just planning on using it in the larger areas where a having specific sprite isn't quite as necessary. Does have oddball shadow on shadow effects and occasionally you'll wind up with a whole map with several of the same sprite. I'll probably just try to use them in moderation for Story, combined with more regular map design methods.