The Dink Network

door in a dmod

July 4th 2007, 04:52 AM
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brink
Peasant He/Him Netherlands
 
when i try to create a door in my dmod the door doesn't work. how can i make that he work and go in the house? how can i make the new screen to it?
July 4th 2007, 05:01 AM
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skull
Peasant He/Him Finland bloop
A Disembodied Sod 
First create the houses screen. (Inside). Then, when you place the door, press shift and 1. Add the screen's number<s>. Then press shift again and 2. Mark the X cordinates. Then shift and 3. And then the Y cordinates.

I sure hope, that helps.
July 4th 2007, 05:07 AM
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brink
Peasant He/Him Netherlands
 
when you press 1 or 2 you go to the area's to copy and stamp for mountains and things like that
July 4th 2007, 05:15 AM
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skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Whoops! I suppose you have WinDinkEdit. I've got DinkEdit. Sorry!
July 4th 2007, 06:20 AM
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brink
Peasant He/Him Netherlands
 
oke no problem
July 4th 2007, 09:11 AM
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Hades
Peasant He/Him Australia
Remember you're unique, just like everyone else. 
For WDE you right-click on the door and go to properties then tick the boxes to make it hard and to enable warping.
Then go back to your screen and right-click on the door again, click the option that says "set warp begin" that will tell Dink that the door will transport him somewhere.
Once you have your new screen ready for Dink to go in you right click where you want him to appear and click the option that says "set warp end" that will tell Dink where to appear in your house (or whatever screen you set it to).
Don't forget to make sure Dink can get back again and a good way to do that is to get a bench, table, fence something like that to go across your doorway, then make it invisible in the properties and hard and able to warp. Then just do the opposite, set the warp begin on the sprite you just put down (sprites are objects by the way) and go back to your original house and put the warp end outside.
Make sure you don't set the warp end to an actual sprite, otherwise Dink will be put in the middle of it and won't be able to get out if it is hard.
July 4th 2007, 12:02 PM
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brink
Peasant He/Him Netherlands
 
thank you very much i now understand and it works
July 5th 2007, 03:59 AM
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Hades
Peasant He/Him Australia
Remember you're unique, just like everyone else. 
No problem
If you have any more problems just post them on the board, I'm sure there is someone who can help you out.
Good luck with your D-modding.