Push
Hi there, it's me again. I've noticed, while I've been doing my D-mod, that when I load a game(takes quicker than having to go through the intro), I can push, but I turn into Dink(BTW, my character's a bonca). I've put push_active(0); in both the start-1 and start-2 scripts yet I can still push after I loaded a game(this doesn't happen when I first start it)! Am I doing something wrong?
Where exactly did you put the push_active(0) command in start-2.c ?
Just between the load_game command and the kill_this_task command. But don't I think that's it, it wasn't working even before I put the push_active command in start-2.c.
The game doesn't remember it so you have to repeat the command when loading a game. push_active(); doesn't work that well with load_game(); though. If you're using save bots you could put the command in the main procedure there.
I think scratcher means that you should put it in savebot.c, in void main(void). That should work.










