The Dink Network

the fall of tahmar

Fall of Tahmar (The)

December 19th 2006, 01:38 PM
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Reilly615
Ghost They/Them
 
i can't find the son rob.....can someone please help me? pretty please!
December 19th 2006, 02:36 PM
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Marpro
Peasant He/Him bloop
 
I can help you, that's for sure Search near the coastline, under a rock. Just tell me if you need more help.
Good luck!
December 19th 2006, 02:41 PM
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Marpro
Peasant He/Him bloop
 
Yeah and also, in some places of this game, it will freeze it. Just tell me if you can't get past that place without the game freezes all the time. It's just version 1.0 so I'll create a patch to fix it. Hopefully soon.
December 20th 2006, 01:11 PM
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Reilly615
Ghost They/Them
 
thanks a lot....i finally got that one....but now my ass is up a creek with no freakin paddle...i can't seem to find the last mushroom i have been captured by goblins and its easy for me to beat the first 4 opponets but this dang dragon named tharmin i think is destroying me. can you please give me some pointers? i love this dmod!
December 20th 2006, 02:15 PM
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Disregard last comment
i figured it out
December 20th 2006, 04:05 PM
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Marpro
Peasant He/Him bloop
 
okay, just say if you need further help
June 11th 2007, 01:23 PM
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DinkWannabe
Ghost They/Them
 
I can't find all 4 mushrooms and don't know which ones I have (I have 3 - green, brown, & white I think). Where are they all located?
June 12th 2007, 10:58 AM
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Marpro
Peasant He/Him bloop
 
I'm working on a new version, far better than the first rush-version... I'll release it soon. I would recommend to you that you drop this D-Mod for now and play the better version
June 12th 2007, 11:22 AM
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rajesh
Ghost They/Them
 
After the guard of the first village lead me to the new place,in the forest what should I do+directions!
June 12th 2007, 02:04 PM
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Kyle
Peasant He/Him Belgium
 
I'm actually playing it right now, but I feel I'm nearing the end... Does the new version add anything past the snow part (and Ternador) that makes it worthwhile for me to wait or is it just bugfixes that may not apply to my savegame anymore? I've encountered 2 freezing bugs that required me to reload, but I save a lot
June 12th 2007, 02:42 PM
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Marpro
Peasant He/Him bloop
 
YES it is worth the wait! It adds A LOT, plus fixes all (known) BUGS! And I've added a new LARGE area before the city, Kyle. I think it's worth to play that part because it is so far the most funniest, enjoyable place in FoT. Another thing, it's not a "quest" D-Mod anymore... It's an Epic D-Mod (doesn't really matter what it is, but it will give you so much more that the first crappy version I rushed up in 2 months...)

Give me one month.
June 12th 2007, 03:36 PM
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MadStalker
Peasant He/Him Finland
tag line 
Sounds awesome, FoT is great already.

BTW, I didn't notice any serious bugs
June 12th 2007, 03:40 PM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
Wait a minute... FoT == 9.2, Fot == crappy, crappy == horrible, horrible == 2.0, average Epic == 8.7, crappy to Epic += 6.7, Fot update == 15.9, OMG I CAN'T WAIT!
June 12th 2007, 03:56 PM
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Kyle
Peasant He/Him Belgium
 
That's some wonky math you got there

I'm not going to wait a month, but maybe I'll play through it again by then. Make sure you get some people to beta test it too.