the unknown "pink" hardness
Is there any way to make use of the pink hardness?
Like having a new DinkC command that say specifies if it affects a sprite or not? I was thinking if you had a hardness that sprites of certain brains can't cross could make for variations of enemy and NPCs behaviour...
Like having a new DinkC command that say specifies if it affects a sprite or not? I was thinking if you had a hardness that sprites of certain brains can't cross could make for variations of enemy and NPCs behaviour...