The Dink Network

Agility stats (how does it work?)

Pilgrim's Quest

November 2nd, 08:37 AM
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Hellvania
Ghost They/Them
 
I was curious as to how agility works? You need a certain amount to get faster thrown weapons, but does it increase damage for thrown weapons also? Does attack help with that?

I notice my dps is massive with death star compared to death sword, but death sword has MUCH HIGHER attack than death star.

So how does it work? :3
November 2nd, 08:50 AM
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SimonK
Peasant He/Him Australia
 
Agility is there for a few things:

Throwing the stars quickly
Being able to walk across certain slippery paths
And finally being able to row quickly on the red seas

the ability to throw quickly offsets the lesser strength of the stars, and throwing stars in the red rivers is the best weapon to fight the water demons - this is end world stuff that you may not have arrived at if you get stuck in that conversation thingy that I will take a look at.

Looking back, adding three new stats or abilities was a bit hit and miss. For now I'm only planning of adding one of those, and that is luck, in addition to the standard, strength, defense, magic to Necromancer. But then magic is also going to have at least two sub-categories as well, or so I dream...
November 2nd, 12:30 PM
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Hellvania
Ghost They/Them
 
The damage for stars is higher than Deathsword even per single hit! At least it seems to be, which not only makes it faster, but also much stronger too! Is it supposed to be? holding stars never seems to affect "attack", so I have no idea what increases stars damage
November 2nd, 11:42 PM
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SimonK
Peasant He/Him Australia
 
You are right...

Hmmm, I should tweak that.

Death sword gives you +40, Death Star gives you +55. Think I'll do what Dark Star does which has a ceiling limit on the star strength, just make it higher than Dark Star's.

I've never played with the Death Star as an item, way too much gold grinding for me to get that. Dark Star and Death Sword is my preferred combo.