The Dink Network

Movie2000 Tutorial

March 11th, 2004
v1.00
Score : 7.0 good
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Binirit
Peasant She/Her
 
I do not know why this file is called Movie2000 since it has nothing to do with movies. Move2000 would be, at least for me, more understandable. But perhaps my English is not good enough to grasp the meaning of the name.

Purpose: This tutorial explains how you can automatically make a new script in the story folder in which, also automatically, the movements of a sprite will be noted.

Use: This file is about a neat little thing you can do in DinkEdit. It works real simple: put a sprite on screen and give it a name of a script that does not already exists in your story folder. Pick up the sprite, put it where you want it to start, put it on screen and move the cursor to where you want it to go. Then press on of the keys of NumPad (8 if you went north, 2 if you went south and so on).
Go to your story folder and open the new .c file. It will contain a line that looks like this (of course the numbers will be different):
move_stop(&current_sprite, 8, 24, 1)

Overall: It is a nice gadget but not very useful. The authors do explain how you can make a script that actually works, but that is only for the move_stop command and mostly these commands are used in larger scripts, so you have to adjust the scripts anyway. It is easier and faster to just jot down the coordinates you want and then manually insert them in a script then to use this method.

Fit for: If you want to see what this gadget thingy is about.
August 26th, 2003
v1.00
Score : 8.0 good
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SimonK
Peasant He/Him Australia
 
Here is a curious and interesting document. It details how to access a little know ability to program movement within Dink Edit. It also gives an account as to how this discovery came about, I really liked that.

The description of what to do is pretty good, but not foolproof. At one stage the document talks about not naming files, and then it says open a file and attach a script...

Anyway I found the thing more ancedotal. I've always used pen and paper to jot down co-ordinates to get sprites to move.

8 out of 10