The Dink Network

Goblin Trouble 2

Rotten fish magic. From the COTPATD project.
June 9th, 2003
Beta 2
Score : 6.0 fair
fish.gif
Binirit
Peasant She/Her
 
Storyline: This is part II of Goblin Trouble. In part I Dink has to rescue the King. In this part Dink still has to rescue the King since he did not do that in part I. In this part however, he can not save the King neither.

Map and graphics: The map is small, but nicely done. I saw two new graphics: a rather old sword and the fish magic.

Music: The music is good.

Good: This D-mod, as part I, is easy to play – and finish.

Not so good: After having broken the fence, you need to walk on the path to the next screen. If you do not do that, you get stuck in the fence, and, since a script runs that tries to move Dink, you have to use Alt-q to exit the game. On the same screen are no borders.
You do not have the 516 gold coins needed to buy the sword, but you can buy it anyway.
This D-mod looks more like one very long intro since you can only do something (walk, talk to someone) a very few times. The rest of the time you are watching what happens. The narrator is funny in the beginning, but after a while he gets boring. There is some humour in the game, but some of it (like if and why Dink wants to touch the guy) is cheap.

Overall: More of a very long intro in which you can only do a few minor things yourself.

Fit for: If you do not want to do much in a D-mod, and just sit back and watch, this is a nice one to download.
April 24th, 2013
Beta 2
Score : 2.8 horrible
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Uhmm, well then.

I'm not sure when the intro of this dmod was supposed to stop.

Story: I think it's supposed to be about saving a king from goblins. Then the narrator says, "DInk you need to help this town!" so maybe that's the plot? I'm not really sure and it doesn't matter either way because this dmod ends like as soon as it starts.

Map: It's mediocre. There are hardness holes and some screens are missing borders.

Sounds&Midis: There was actually a good use of sounds involved. I believe there was only one midi used for the entire game though.

Gameplay: This is basically how this game works. long cutscene-narrator tells you what to do-do what narrator says-repeat. You get to control Dink at the end of the game when you get a new spell, "Rotten Fish StinkBomb" or something like that- which is actually a pretty cool spell- and you fight two screens of monsters. One with boncas, one with slayers. This is where the game ends.

It's more of a slightly interactive movie than a game. It's so unfinished that I wouldn't recommend it.