The Dink Network

Ghost Knight

July 20th, 2004
v1.02
Score : 9.9 exceptional
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glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
the ghost knight. this will remake the knights in the original game into ghostknight and that is usefull for D-Mod makrs that er creating an-ghost D-Mod or anything. This was used in the great D-Mod Cloud Castle
September 10th, 2002
v1.02
Score : 8.0 good
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Binirit
Peasant She/Her
 
This graphics pack contains the frames for a ghost knight.

It is in fact the same knight as used in Dink, but of course modified so as to resemble a ghost knight.

It is a nice add-on for use in D-mods, as SabreTrout did in his D-mod Cloud Castle.
As the other reviewers mention, a death sequence would be quite handy. And the idea DethLord brought up, about the knight dying as the vampires in Buffy The Vampire Slayer would be a suitable way to die for a ghost.
But even without the death sequence, this pack is good. The knight is adjusted nicely, and the Dink.ini settings are enclosed so you can just adjust the file.

Overall: If you want a ghost in your D-mod, this graphics pack will give you a good Ghost Knight.
July 6th, 2002
v1.02
Score : 7.9 good
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IceMan
Peasant He/Him
 
A ghost knight BMP. Very well put together, but where's the death sequence, and the sounds. This could have greatly improved this file. Anyway, as a whole this is very well done, and I like it. However, hopefully somebody will make an addition to this, adding that death sequence we all want. LOL
June 21st, 2002
v1.02
Score : 8.0 good
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SimonK
Peasant He/Him Australia
 
Nice graphics... And the dink.ini stuff to - which lets you know how to work with animated graphics with a black background. Doh! So simple. Just use SET_SPRITE_INFO for the first bmp of each sequence.

Yes a few things like a script, sounds and a death sequence would've been great and taken this from an 8.0 to a 9.0