Cloud Castle 2: Scarab
Released: | July 14th, 2014 |
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File Size: | 3.01 MB |
Downloads: | 5565 |
Release Notes: | - Fixed the offset on the Sahib's diague options to make an option you need to progress visible in Dink HD without having to cycle to an offscreen option. - Ensured that beating Young Dink in boss mode in exactly 20 seconds will not permanently cause your weapons to make duck noises instead of attacking. - Plugged a hole that allowed you to access Pencilhead's lair too early - sequence breaking here could potentially have incremented the story variable in an invalid way, so I'm hoping some other reported issues will be fixed by this. - Modified the opening spear trap in the TOA so that it will react to missiles as well as melee when trying to safely trigger it - it shouldn't block missiles once triggered. - Fixed some poor spelling and grammar (where it was obviously not character related anyway). - Fixed a formatting issue with the script when entering the village during a late game event. This may or may not solve the crash that occurs Dink HD at this point - it fixed the issue for me but I've had trouble reintroducing the issue. - Not a bug fix per se, but I modified how the light sword pickup script works in a way that should hopefully get around reported issues where the screen wouldn't unlock after taking it. (Arik) |
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