Quick change for &strength etc
Is there a way to change Dink's strength, defense or magic by more than 1 point immediately and without sound? Say I want it to jump straight from 1 to 10 without running through 2, 3, 4...
I don't know if it works, but you might try to use draw_status(), after &strength=10;
It works. It also works for Defense, Magic, Life, and Gold.
But if you want it to go up ten, you'd have to use &strength += 10; right?
Actually I was just doing &strength = 10; before and just now when I tested with draw_status();
Didn't think of += at all
Edit: hang on, I was making it go down... I'll test it going up
Edit2: Tested just using = going up and down, works fine both ways.
Didn't think of += at all

Edit: hang on, I was making it go down... I'll test it going up
Edit2: Tested just using = going up and down, works fine both ways.