The Dink Network

sp_flying

December 24th 2005, 11:17 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
sp_flying is basically broken in 1.07 and earlier. It only works properly for missile brains and (sort of) for the player brain.

So... should I fix it to work properly with all brains? It should be easy enough to do, but should I be worried that some D-Mod authors have used it in scripts assuming that it would not work correctly?
December 24th 2005, 11:22 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
I've never used it except in copy-paste cases when I needed a missile.

In other words: fix it.
December 24th 2005, 12:02 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Oh, and in case you don't have the DinkC Reference memorized: sp_flying is supposed to allow a sprite to move over low hardness (water) with ease.
December 24th 2005, 12:17 PM
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Yeah, it'd be nice if you fix that.
December 24th 2005, 01:37 PM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
that'd be great! it'd be nice to see flying enemies actually fly
December 24th 2005, 03:39 PM
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cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
About negative hardness: when a projectile(that can't fly) hit normal hardness, it explodes. When it hits negative hardness, it gets stuck.