sp_flying
sp_flying is basically broken in 1.07 and earlier. It only works properly for missile brains and (sort of) for the player brain.
So... should I fix it to work properly with all brains? It should be easy enough to do, but should I be worried that some D-Mod authors have used it in scripts assuming that it would not work correctly?
So... should I fix it to work properly with all brains? It should be easy enough to do, but should I be worried that some D-Mod authors have used it in scripts assuming that it would not work correctly?
I've never used it except in copy-paste cases when I needed a missile.
In other words: fix it.
In other words: fix it.
Oh, and in case you don't have the DinkC Reference memorized: sp_flying is supposed to allow a sprite to move over low hardness (water) with ease.
that'd be great! it'd be nice to see flying enemies actually fly