The Dink Network

help plz

August 17th 2009, 06:23 AM
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jakie
Peasant He/Him
 
i want to make a d-mod! ive heard of programs one like map skeleton, good map editor, instructions and stuff like that
also how do we make dir's what is it and how to make them
August 17th 2009, 06:29 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Go here to find out most of the things you need, to start making your own D-Mod.

Also, I suggest you try to make a small D-Mod first, if you're happy with it then upload it here, and then you can start off with a little harder and bigger D-Mods.

That's actually all the info I can give (or can be bothered to give) at the moment.
August 17th 2009, 07:28 AM
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jakie
Peasant He/Him
 
ok is there anything else???
August 17th 2009, 09:35 AM
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Kyle
Peasant He/Him Belgium
 
Go through the different tutorials on the site, try experimenting a little and finally try making your own small, SIMPLE d-mod (not your epic saga with lots of new gameplay elements). Also, there's no better way to learn than to look at other d-mod's scripts, or those of the original game

And finally, if you stumble on any problems while learning, don't be afraid to ask for help on this forum^^

Good luck!
August 17th 2009, 03:27 PM
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schnapper
Peasant He/Him Heard Island And Mcdonald Islands
Let us save our effort and just lie down and die. 
Oh, and "dir" is short for "directory", a fancy name for "folder". you usually right-click and select "create new" -> "folder"
August 18th 2009, 07:48 AM
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jakie
Peasant He/Him
 
yeah but what is dir meaning
August 18th 2009, 10:55 AM
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Marpro
Peasant He/Him bloop
 
Dir = folder. If the tutorial say that you must create a 'dir' named Story for example, then create a folder and name it Story. Good luck with your modding!
August 21st 2009, 10:15 AM
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jakie
Peasant He/Him
 
1 more thing...... what do i do to choose where dink starts and my spirit list is empty what do i do to add them
August 21st 2009, 02:51 PM
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zeddexx
Peasant He/Him New Zealand
I'm pretty sure I'm worth atleast SIX goats... 
look in the start1 script. then you can choose where dink starts and you can choose his starting cash, magic, weapons, and stats.
August 25th 2009, 05:49 AM
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jakie
Peasant He/Him
 
ok good i think i can make one, BUT WAIT i make an intro...... dink can walk all around one screen until the end
but when i go back to that screen there the intro starts again! i want the intro script to be used once (at the start) but i don't want to walk back with a same intro i have seen
August 25th 2009, 06:17 AM
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Marpro
Peasant He/Him bloop
 
You need to use variables, for example... Create a global variable in the "Main.c" script, named intro or whatever, then you set "make_global_int("&intro",0);". When the intro is done finish the script with a &into += 1; or &intro = 1;... It will cause the intro to play once.
August 27th 2009, 08:55 AM
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jakie
Peasant He/Him
 
ok one thing i have a nice title editing is going smooth
now ppl there are buttons start continue and exit
i want to place them in a certain area but nothing won't work so i'd like 2 or more awnsers telling me how i can move these buttons thanks
August 27th 2009, 09:54 AM
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metatarasal
Bard He/Him Netherlands
I object 
Open start.c, that's where the buttons are created. You'll see lines like this:

&crap = create_sprite(76, 434, 14, 194, 1);

The 100 and 65 are the x and y coordinates. Change them to move the buttons (in this case the start button) to the place you want them.
September 1st 2009, 05:44 AM
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jakie
Peasant He/Him
 
ok 1 tenth completed
title:weather world
about: dink explores 4 season conditions around the world and each season he explores there will be a problem with these seasons

//title has been drawn with paint

problems: ok i need to link a story ok if i go see person a and i press space he says go away so i go to person b and ask how do i speak to person a then he say take this password "lol" to person a, how do i script person a to know that i was given a password
September 1st 2009, 11:11 AM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
My guess is a Variable.
September 1st 2009, 11:17 AM
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You need to use a global variable.

To be honest this is quite a basic part of making a D-Mod... Have you tried any of the tutorials? There are some quite good ones.
Also open up the DinkC Reference and look at some of the bits under 'techniques', especially the plot one for your question here.
November 25th 2009, 07:26 AM
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jakie
Peasant He/Him
 
hey im back!! i am half way done with weather world
i have problems and 1 unrelated to this D-mod
Q1. how do i kill the script in my D-mod im using in one screen to make sure it never repeats the script again
Q2.i have windows xp 2000 and when i plug in my headphones i hear nothing i try to see if sound is muted so i got to control panel and to sound setting and nothing can't change anything so i go to install new hardware and it find nothing so i go to windows trouble-shooter and i find no solution i have tryed every jack on my computer and nothing i try to search the net for a solution but nothing so good luck on helping me with this since i will not able to put music to my D-mod (Note1 i have dial-up so i can't download windows sevice pack two note2 sound has worked before but the owner wiped everything)
November 25th 2009, 09:15 AM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
Marpro said: You need to use variables, for example... Create a global variable in the "Main.c" script, named intro or whatever, then you set "make_global_int("&intro",0);". When the intro is done finish the script with a &into += 1; or &intro = 1;... It will cause the intro to play once.

But you also have to edit your intro with a If.
like this:
If(&intro ==  0)
{
//put the rest of the script here and then set &intro to anything but 0.
&intro = 1;
} 



You could also call the intro script in main.c instead of attaching it to a screen... look in metatarasal's tutorial, it has a chapter about how to make a intro (and how to call it from another script)
November 26th 2009, 03:44 AM
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jakie
Peasant He/Him
 
is there a possible solution to Q.2
November 26th 2009, 04:11 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
What sound card do you have? You may need to download the drivers.
November 26th 2009, 04:17 AM
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jakie
Peasant He/Him
 
i do not know
November 26th 2009, 04:38 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
Go into the device manager

Win XP: Right click "My Computer" and click "Properties", then when the window appears, select the "Hardware" tab and click "Device Manager"

When you have the device manager open, look under "Sound, video and game controllers" (or something similar) and note the names. One of these will probably be your sound card. If any have a yellow question mark beside them, it means it wasn't installed properly or there is some kind of error.
November 27th 2009, 10:41 PM
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jakie
Peasant He/Him
 
forget the sounds i have one problem how do i make a trader buy/sell stuff
November 27th 2009, 10:43 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
download the source packages for D-Mods and use the SKELETON and sources... there are some scripts that you will need to use to make that possible, so you will need DinkCEdit and some other tools from The Dink Network. If you need detailed help search for it in the forums, or ask here...

or did you go into this http://www.dinknetwork.com/forum.cgi?MID=77210&Posts=2

There are some scripts in the sources that you tie to objects in the editor that are the actual shops, the people/characters in Dink are not always the ones with the scripts attached, sometimes its the desks or tables that have the merchant shop scripts attached to them.
November 29th 2009, 12:38 AM
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jakie
Peasant He/Him
 
well there is a anamation problem every time a diffrent characacter moves they do not walk they stay on the one frame while moving
or when i use this it stays on the one frame

Move_stop(&current_sprite, 4, 0, 1);

can anyone tell me something i should do solve this
Without dowloading crap
November 30th 2009, 12:14 AM
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joker2785
Peasant He/Him Australia
There's a snake in ma boots 
i cant make dmods....seems too complicated...but jakie, seriously, so u want someone to make it for you coz thats what it sounds like
November 30th 2009, 03:26 AM
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jakie
Peasant He/Him
 
ok joker2785 i will now get not more help and have the most shootteset d-mod in the whole entire universe

no i will get help ok it may seem like that im asking for too much but i have a simple easy reason cause i want to learn but i can't be stuffed waiting 30 minutes or more for the tutorials to download cause im on dial-up and goes 1-2 kb per sec.
another reason i need to get all the help i can get if i want to make future d-mod with no help

i have learnt some scripting by reading other scripts
now i have learnt something about basewalk how do i use that
November 30th 2009, 03:47 AM
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Marpro
Peasant He/Him bloop
 
i cant make dmods....seems too complicated...but jakie, seriously, so u want someone to make it for you coz thats what it sounds like

No, it doesn't sound like that at all.
November 30th 2009, 12:58 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
ouch... I remember being on dailup and I endoured the pain for 10 streight years... I feel your pain man, and understand where your coming from...
December 1st 2009, 05:27 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
i can't be stuffed waiting 30 minutes or more for the tutorials to download cause im on dial-up and goes 1-2 kb per sec.

The most useful document you need is already installed with Dink: check out the devel/dinkc.chm help file.