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Is there a paper or tute covering load_sequence graphics in the Dink.ini that explains the number immediately following the sequence number? I have found and read two tutes on Dink.ini and neither of them help. DinkC.txt only has an incomplete example of loading sequences on the fly. It is no help for what I would like to know.
Just in case I am not making my request clear, on this line;
load_sequence graphics\animals\duck\dk1w- 21 75 20 30 -13 -10 12 6
What does "75" do? Are there diffenent numbers for non animating graphics, like Inter\Menu?
It would be far better if someone would tell what paper exists that REALLY tells about the entries in Dink.ini.
Thanks in advance.
RadFrog
Just in case I am not making my request clear, on this line;
load_sequence graphics\animals\duck\dk1w- 21 75 20 30 -13 -10 12 6
What does "75" do? Are there diffenent numbers for non animating graphics, like Inter\Menu?
It would be far better if someone would tell what paper exists that REALLY tells about the entries in Dink.ini.
Thanks in advance.
RadFrog
Radfrog has released 4 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Marco Polo | D-Mod, Romp | 7.5 | July 14th, 2007 |
| Attack of the Mutant Veggies | D-Mod, Romp | 7.8 | June 28th, 2007 |
| Picnic Perils | D-Mod, Romp | 6.8 | March 1st, 2007 |
| Dink Goes Beachcombing | D-Mod, Romp | 5.5 | January 8th, 2007 |
Radfrog has written 1 review
| Title | File | Type | Score | Date |
|---|---|---|---|---|
| Gread Piece of Work | WinDinkedit | Normal | 9.9 | January 13th, 2007 |

7.5
6.8
9.9




