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April 18th 2009, 05:53 PM
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If sounds are attached to a sprite they will have this 3D effect. You can do this by using sp_sound() (like in the savebot script), by using playsound(snd_num, 22050, 0, sprite_num, 0) or by giving it a sound in the editor.

If you use sp_sound the sound will loop, same if you set the last number in playsound to 1.