Reply to scripting q
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Dink is placed to a screen (script_attach, player map change etc), then a follower sprite is created (spawn("friend")) and end of that script. On the screen is some other object, whose script the below is:
void main( void )
{
freeze(1);
wait(200);
move_stop(1, 8, 300, 0);
freeze(&sprite2);
fade_up();
say_stop("I'm saying things just for an example!", &sprite2);
unfreeze(1);
unfreeze(&sprite2);
}
And sprite2 doesn't say a thing.. anyone?
void main( void )
{
freeze(1);
wait(200);
move_stop(1, 8, 300, 0);
freeze(&sprite2);
fade_up();
say_stop("I'm saying things just for an example!", &sprite2);
unfreeze(1);
unfreeze(&sprite2);
}
And sprite2 doesn't say a thing.. anyone?