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January 20th 2008, 02:49 PM
fish.gif
Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
Short version:

1. Place graphics in the graphics directory (or a subdirectory) and make sure they have names like:

name-01.bmp
name-02.bmp
name-03.bmp
name-04.bmp

where 'name' can be whatever you like, as long as it's short (dunno if Dink supports names of arbitrary length).

2. Then open Dink.ini and add a line like:

load_sequence_now graphics\directory\name- 850

This loads all bitmaps with the names name-01, name-02, name-03 in the directory called 'directory' in sequence 850. Numbers >= 850 are available, some numbers in between as well but they're more difficult to find. NOTANIM should be used if the bitmaps aren't an animation (such as separate objects).