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Reply to Re: Dink is sequence 0?!

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November 27th 2007, 07:09 PM
dinkdead.gif
Yup, works. Thanks!

What exactly is the difference between sp_seq and sp_pseq? Is it just that sp_seq is for animations and sp_pseq for non-animating sprites, and if so why did sp_seq(1, -1); not work properly here? Even if sp_pseq is the right one here, why did sp_seq give a result of 0?