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November 26th 2007, 06:51 PM
spike.gif
Add draw_screen(); after load_screen();

As for your previous guestion, I'm not sure about what you're trying to do. Is he supposed to kill Dink or follow him around? sp_follow(); stops the character a bit before he touches Dink, so that's propably the problem. If you remove sp_follow(); and change his brain to 9, he will attack Dink normally. If you take away sp_attack(); he will mop on him. If you do that and give him a sp_touch_damage(&current_sprite,-1); you can do something special with him in void touch();

void touch()
{
sp_touch_damage(&current_sprite,0);
say("`1I touch you lulz",&current_sprite);
wait(100);
sp_touch_damage(&current_sprite,-1);
}