The Dink Network

Reply to Re: Dead bonca carcass

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
April 11th 2007, 09:49 AM
bonca.gif
MichaelV
Peasant He/Him Australia
It's all in the mind, you know 
At the moment I'm using the barrel-stay-flat script section, which works pretty similar to the vision method.
However, it won't let me talk or run the touch procedure after it's dead. I've used a global variable to say when it's dead (that variable already is a part of the story anyway), and then in main have the touch damage = -1, as well as for the talk function. I've tried changing the editor_type to both background and normal, but it doesn't change it.
If there's no easy fix I'll just use the vision method; it seems pretty easy to implement.

P.S. Thanks for all the help