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January 5th 2007, 08:06 PM
anon.gif
Rad Frog
Ghost They/Them
 
Is it possible to give hardness and touch damage to an inanimate graphic put in with a script using the command create_sprite? I want to use sequence 335 and enlarge it, plus make it hard. Can do? How?

I have it displaying properly at runtime, but Dink can walk through it. Hit points arent so important, but I reallly want it to be hard.

I am chugging right along with the WinDinkEdit2 editor. Most of it is intuitive. But what is purpose of the screen displayed when I am looking at the hardness of the sprites on a tile, and press E? They won't copy/paste for me.