Reply to Re: New dink-like game making thingie from RTsoft
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if you run the app from the command line with the "-window" parm does windowed mode pop up correctly?
Ah yeah, I tried that too but I first thought it didn't work because I only ran with -window.. but you also need -resolution xxx yyy to make it work (perhaps an idea to have a default windowsize when only running with the -window parameter?).
Not sure about free ones, maybe somebody has some suggestions
ConTEXT can be a good alternative.. you can open multiple files, search in them and you can download a file to support Lua syntax highlighting (which can be modified as well if you want the highlighting to be slightly different).
Maybe I should change the default Escape script to just cancel the editor if it's on...
I think it's a good idea; when in the editor, you'd go to playing mode instead of the load worlds menu. And in playing mode, you'd go to the load worls menu (or some Dink'ish escape menu in between, in case someone presses it accidentally).
Ah yeah, I tried that too but I first thought it didn't work because I only ran with -window.. but you also need -resolution xxx yyy to make it work (perhaps an idea to have a default windowsize when only running with the -window parameter?).
Not sure about free ones, maybe somebody has some suggestions
ConTEXT can be a good alternative.. you can open multiple files, search in them and you can download a file to support Lua syntax highlighting (which can be modified as well if you want the highlighting to be slightly different).
Maybe I should change the default Escape script to just cancel the editor if it's on...
I think it's a good idea; when in the editor, you'd go to playing mode instead of the load worlds menu. And in playing mode, you'd go to the load worls menu (or some Dink'ish escape menu in between, in case someone presses it accidentally).