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September 20th 2006, 04:44 AM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
When I hit him randomly he will spawn guards, I use this to spawn them:
int &guard = create_sprite(&303, &387, 9, 297, 1);
sp_script(&guard, "EN-QGUARD");

They doesnt spawn there I want they spawn in the left corner!! So does the boss when he dies, like teleported to the left corner! Why does this happen?