Reply to Re: procedure thing
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oh wow the amazing thought just occured to me that i could make a variable called &assratchet and then do
&assratchet = 4;
external("global","g_whatever");
void g_whatever()
{ say("&assratchet",1);
}
but still thats ghetto and it should be fixed. i would fix it myself and leave you with the greatest dinkc abillities of all time if i knew the first thing about how to even open/edit/save the source code into a game
wait how do you use parameters with external??
&assratchet = 4;
external("global","g_whatever");
void g_whatever()
{ say("&assratchet",1);
}
but still thats ghetto and it should be fixed. i would fix it myself and leave you with the greatest dinkc abillities of all time if i knew the first thing about how to even open/edit/save the source code into a game
wait how do you use parameters with external??