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August 24th 2006, 05:18 PM
death.gif
Just as a note, I find it helpful to simply steal the boss scripts from the source code and rework them to be whatever monster you want. The play_midi function should work correctly if the _die procedure is done correctly...

As noted, there is no screenlock (0); in this script... may I safely conclude that the screenlock command is attached to the actual screen then? If so, make sure that it is scripted correctly... I just cannot think of anything worse than a permanent screenlock in the middle of a D-Mod... drives me nuts when I try to play through them... Try Beginning of Evil- if you need proof of the importance of unlocking screens...