Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 5
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Encountered strange dinkedit crash while loading the sprite library. The previous dinkedit version (coming with RC2) worked and still works OK with the same DMods.
Not all DMods are subjected to it, and all I tested and got the glitch with were based upon SKELETON coming with WinDinkEdit 1.2 - 1.4. The culprit is dink.ini.
Just take a skeleton and try to edit it - and BANG!
The glitch is connected with dinkedit.exe, and happens on different PCs with Windows 98 and 2k on them.
Or is it just me?
Not all DMods are subjected to it, and all I tested and got the glitch with were based upon SKELETON coming with WinDinkEdit 1.2 - 1.4. The culprit is dink.ini.
Just take a skeleton and try to edit it - and BANG!
The glitch is connected with dinkedit.exe, and happens on different PCs with Windows 98 and 2k on them.
Or is it just me?