Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 5
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sp_custom doesn't seem to work for sprite 1... but it works for normal sprites. I should make a note of that in the DinkC Reference.
hurt: I concede.
sp() seems to work just fine in the console... sprite 1 doesn't seem to exist on the first screen of the original game, but right outside it works fine. I tried sp(1), which returned 6, and I tried sp_editor_num(6), which returned 1.
Edit: and because these are relatively minor changes, if there are no more release candidates I may update the DinkC Reference with these changes for the '1.08 final'.
Edit again: why are you using variables in the console and say statements? Just type "sp(1);" and the line above it will display the return value.
hurt: I concede.
sp() seems to work just fine in the console... sprite 1 doesn't seem to exist on the first screen of the original game, but right outside it works fine. I tried sp(1), which returned 6, and I tried sp_editor_num(6), which returned 1.
Edit: and because these are relatively minor changes, if there are no more release candidates I may update the DinkC Reference with these changes for the '1.08 final'.
Edit again: why are you using variables in the console and say statements? Just type "sp(1);" and the line above it will display the return value.