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Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 4

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January 16th 2006, 02:13 PM
spike.gif
Here's a bug, propably. You have to subtract x235 to get the second Krii!! on the same spot as the first:

int &mesay = say("`%Krii!!", &current_sprite);
int &mex = sp_x(&mesay, -1);
int &mey = sp_y(&mesay, -1);
&mex -= 235;
say_xy("`%Krii!!", &mex, &mey);