Reply to Re: talking to sprites
If you don't have an account, just leave the password field blank.
int &sprite = create_sprite(something something);
sp_script(&sprite, "barman");
Then in the script barman.c:
void talk(void)
{
// conversation here
}
sp_script(&sprite, "barman");
Then in the script barman.c:
void talk(void)
{
// conversation here
}