Reply to Re: script crashes my dimod.....i think?
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OK, my script crashes too...and it's such a little script, that I really don't know why...
void talk( void )
{
freeze(1);
freeze(¤t_sprite);
say_stop("`6Hi, Dink!", ¤tsprite);
wait(200);
say_stop("Hey, Boris. What's the matter?", 1);
wait(200);
say_stop("`6The town of Wartridge has been raided by knights again, they took all the food.", ¤tsprite);
say_stop("`6The knights claimed that Wartridge hasn't been paying taxes", ¤tsprite);
wait(200);
say_stop("No way! The king's gone nutts!", 1);
wait(200);
say_stop("`6Can you do something about it? I've heard they're preparing a raid on our town too, so I gotta go hide the stocks.", ¤t_sprite);
wait(200);
say_stop("Don't worry, I'll think of something!", 1);
unfreeze(1);
unfreeze(¤tsprite);
}
WHAT THE HELL IS WRONG?
void talk( void )
{
freeze(1);
freeze(¤t_sprite);
say_stop("`6Hi, Dink!", ¤tsprite);
wait(200);
say_stop("Hey, Boris. What's the matter?", 1);
wait(200);
say_stop("`6The town of Wartridge has been raided by knights again, they took all the food.", ¤tsprite);
say_stop("`6The knights claimed that Wartridge hasn't been paying taxes", ¤tsprite);
wait(200);
say_stop("No way! The king's gone nutts!", 1);
wait(200);
say_stop("`6Can you do something about it? I've heard they're preparing a raid on our town too, so I gotta go hide the stocks.", ¤t_sprite);
wait(200);
say_stop("Don't worry, I'll think of something!", 1);
unfreeze(1);
unfreeze(¤tsprite);
}
WHAT THE HELL IS WRONG?