Reply to Re: spinning bonca
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void main(void)
{
if (&story >= 4)
{
sp_base_walk(1, 270);
sp_base_idle(1, 270);
sp_base_attack(1, 710);
push_active(0);
&basehit += 720;
}
}
will this work?
void main(void)
{
if (&story >= 4)
{
sp_base_walk(1, 270);
sp_base_idle(1, 270);
sp_base_attack(1, 710);
push_active(0);
if (&basehit += 720);
}
}
or this?
{
if (&story >= 4)
{
sp_base_walk(1, 270);
sp_base_idle(1, 270);
sp_base_attack(1, 710);
push_active(0);
&basehit += 720;
}
}
will this work?
void main(void)
{
if (&story >= 4)
{
sp_base_walk(1, 270);
sp_base_idle(1, 270);
sp_base_attack(1, 710);
push_active(0);
if (&basehit += 720);
}
}
or this?