Reply to Re: Sprite numbers
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there is a duck in my d-mod that registers as 25 in dinkedit but when i try to use the any of the say commands with that number it just doesn't work. Instead a different sprite says it. Maybe i am writing the say command wrong. say("blah", 25); will make a tree say blah and not the duck. - Igloo
We had a similar problem in Cloud Castle 2. I think we narrowed it down to either being a gap in space time, or an act of God.
Or, in other words, I don't how how Arik fixed it. Sorry.
We had a similar problem in Cloud Castle 2. I think we narrowed it down to either being a gap in space time, or an act of God.
Or, in other words, I don't how how Arik fixed it. Sorry.