Reply to Re: Dink Network Movie D-mod production
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I've thought of something like this before (and I even released a D-Mod Movie Example), and I thought it would be a neat idea to create D-Mods that were just cutscenes.
But there wasn't much demand then, and I realized that it simply wasn't much fun creating a D-Mod that you couldn't actually play at all (insert ironic comment concerning Cycles of Evil here, if you wish).
And to try to get a group to do it ... for some reason group projects just don't seem to work very well with the Dink Community, with the sole outstanding exception being Windemere (and I truly mean that Merlin, even though it hasn't been released yet an awful lot has been completed in a group, much more than any other Dink group project has done before).
If you want to pursue it, kudos to you, but I personally wouldn't recommend it.
But there wasn't much demand then, and I realized that it simply wasn't much fun creating a D-Mod that you couldn't actually play at all (insert ironic comment concerning Cycles of Evil here, if you wish).
And to try to get a group to do it ... for some reason group projects just don't seem to work very well with the Dink Community, with the sole outstanding exception being Windemere (and I truly mean that Merlin, even though it hasn't been released yet an awful lot has been completed in a group, much more than any other Dink group project has done before).
If you want to pursue it, kudos to you, but I personally wouldn't recommend it.







