Reply to Re: Death sequence
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August 27th 2002, 02:43 PM

scalare
: : Hey... I'm just making my first d-mod and i've come across a problem. When dink defeats the 'boss', a sequence is supposed to happen with the boss saying its last words etc.
: : But the problem is, that the engine kills the boss script before this sequence is finished. Can I prevent the script from being killed so soon, or should I pass the bosses sprite (or position) to another script that finishes this sequence?
: it would be easy to just do the whole animation in the void die of the enemy script.
the problem is, the script is killed halfway the void die!
: : But the problem is, that the engine kills the boss script before this sequence is finished. Can I prevent the script from being killed so soon, or should I pass the bosses sprite (or position) to another script that finishes this sequence?
: it would be easy to just do the whole animation in the void die of the enemy script.
the problem is, the script is killed halfway the void die!





