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August 27th 2002, 04:50 AM

scalare
Hey... I'm just making my first d-mod and i've come across a problem. When dink defeats the 'boss', a sequence is supposed to happen with the boss saying its last words etc.
But the problem is, that the engine kills the boss script before this sequence is finished. Can I prevent the script from being killed so soon, or should I pass the bosses sprite (or position) to another script that finishes this sequence?
But the problem is, that the engine kills the boss script before this sequence is finished. Can I prevent the script from being killed so soon, or should I pass the bosses sprite (or position) to another script that finishes this sequence?





