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Reply to Re: The overlooked "base hit" sprite parameter

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August 22nd, 05:03 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
Oh, NOW YOU'VE DONE IT! 
It's also worth mentioning that the value for the player sprite gets saved in the save file, making it useful for persistent storage of an extra hidden stat etc as long as it never decrements too much. In terms of conventional purposes, it could be used for a superboss that inspires terror in the player, occasionally making them unable to attack.