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Reply to Re: Dink Smallwood HD: Native Linux (and Mac) Port – Collaboration & Testing

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March 5th, 06:48 AM
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Thanks for the PRs. I tested https://github.com/SethRobinson/RTDink/pull/23 on MacinCloud using real Mac Xcode, and it works without breaking multiplatform support. The joystick support on Mac is already functional.
To further improve joystick compatibility, I also submitted https://github.com/SethRobinson/proton/pull/41 to make it truly multiplatform. Manual changes to Xcode files are complex, so AI assistance can help here.
Once the Linux and Mac ports are ready, I can help update the game on GOG. If you or the community decide to publish on Steam, I can assist, but I won’t be paying the $100 fee myself.
Let me know if you need any further testing or adjustments!